Quest guides
Below is a list of the quest currently implemented in 2009Scape.
Implemented Content and the Prerequisite Systemplugin-autotooltip__default plugin-autotooltip_bigImplemented Content and the Prerequisite System
What is this?
Below is a currently incomplete list of implemented content which does not have a quest that would normally be associated with it implemented. In such cases, the content generally requires all pre-requisites from that quest in order to use. Missing requirements can be checked by clicking unimplemented quests in the quest journal in-game.
Quest Experience by Skillplugin-autotooltip__default plugin-autotooltip_bigQuest Experience by Skill
This guide provides detailed tables outlining the quests in 2009Scape that reward experience in each of the skills.
Each skill is listed alphabetically, and the quests within each table are sorted by the amount of experience awarded, from highest to lowest, as well as the number of quest points.
Free to play
Black Knights' Fortressplugin-autotooltip__default plugin-autotooltip_bigStart Point
White Knights' Castle's western tower in Falador, 2nd floor.
Requirements
* - 12 Points
Items Required
* - Iron chainbody * - Bronze med helmet * - Cabbage
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
Cook's Assistantplugin-autotooltip__default plugin-autotooltip_bigStart Point
Lumbridge Castle - Kitchen.
Requirements
* - Bucket of milk or Empty Bucket * - Pot of flour or Empty pot * - Egg
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest Point, * 300 Cooking XP, * Ability to use the Lumbridge Kitchen range.
Demon Slayerplugin-autotooltip__default plugin-autotooltip_bigDemon Slayer
Start Point
Gypsy Aris in Southwest of Varrock Square.
Requirements
Skills:
* Able to defeat an apocalyptic demon (level 27), who is aided by one Dark wizard (level 20) and two Dark wizards (level 7).
Quests:
* None.
Items:
Doric's Questplugin-autotooltip__default plugin-autotooltip_bigIntroduction
Doric the dwarf is happy to let you use his anvils but first he would like you to run an errand for him.
Overview
* Difficulty: * Novice
* Length: * Short
* Quest Requirements: * None
* Skill/Other Requirements:
Dragon Slayerplugin-autotooltip__default plugin-autotooltip_bigDragon Slayer
Start Point
Guild Master in Champion's Guild.
Required
* Skills: Ability to defeat a level 83 monster, level 33 Magic * Quests: 33 Quest Points * Items: * 2,000 Coins (if your Magic level is at least 33) * 1x Anti-Dragon Shield*
Ernest the Chickenplugin-autotooltip__default plugin-autotooltip_bigStart Point
South of Draynor Manor.
Requirements
* None
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 4 Quest Points * 300 Coins
Start
1. Talk to Veronica standing just outside the courtyard of the Draynor Manor.
Goblin Diplomacyplugin-autotooltip__default plugin-autotooltip_bigGoblin Diplomacy
Start Point
Talk to Generals Wartface and Bentnoze in the Goblin Village.
Required
* Skills: None * Items: 3 Goblin mails (1 brown and 2 of any type; these are obtainable by killing goblins or from crates at the goblin village), Orange dye and Blue dye (or some gp (50-100), 3 Redberries, 2 Onions, 2 Woad leaves if making your own dyes)
Imp Catcherplugin-autotooltip__default plugin-autotooltip_bigStart Point
Highest floor at Wizards' Tower.
Requirements
* None
Items required
* - Black bead * - Yellow bead * - Red bead * - White bead
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest Point * Amulet of Accuracy
The Knight's Swordplugin-autotooltip__default plugin-autotooltip_bigStart Point
White Knights' Castle in Falador.
Requirements
* 10 Mining Level
Items required
* - Redberry pie * - 2x Iron bar * - Any pickaxe
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest point * 12,725
Pirate's Treasureplugin-autotooltip__default plugin-autotooltip_bigStart Point
Dock at Port Sarim.
Requirements
Skills:
* Able to defeat a gardener (level 4).
Quests:
* None.
Items:
* - White Apron * - Spade * - 60 Coins
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 2 Quest points
Prince Ali Rescueplugin-autotooltip__default plugin-autotooltip_bigStart Point
Palace at Al Kharid, near the bank.
Requirements
* None
Required Items
* - Ash * - Soft clay * - 3x Balls of wool * - 3x Beer * - Yellow dye or 2 onions and 5 coins * - Bucket of water or jug of water * - Pot of flour
The Restless Ghostplugin-autotooltip__default plugin-autotooltip_bigStart Point
Church south-east of Lumbridge Castle.
Required
* The ability to defeat a level 13 skeleton.
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest Point * 1,125 Prayer XP * Ghostspeak amulet Experience received from a quest as a reward is multiplied by your xp rate
Romeo & Julietplugin-autotooltip__default plugin-autotooltip_bigStart Point
Varrock Square.
Requirements
* None
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 5 Quest Points.
Start
1. Talk to Romeo, he asks you to talk to Juliet.
2. Go to the Juliet mansion - west of the Varrock West Bank
Rune Mysteriesplugin-autotooltip__default plugin-autotooltip_bigStart Point
Duke Horacio. First floor of Lumbridge Castle.
Requirements
* None
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest Point * Access to mine Essences * Air Talisman
Start
1. Talk to Duke.
(He will explain that although he himself has no tasks for the player, he did find a strange talisman. Curious about its origin, he will give you an
Sheep Shearerplugin-autotooltip__default plugin-autotooltip_bigStart Point
* Sheep farm north of Lumbridge Castle.
Requirements
* none
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest point, * 150 Crafting XP * 60 coins Experience received from a quest as a reward is multiplied by your xp rate
Shield of Arravplugin-autotooltip__default plugin-autotooltip_bigStart Point
* Varrock Palace library.
Requirements
* partner
Items required
* 20 gp
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest points, * 600 coins.
Start for Both players
Start for both the same.
1. Talk to
Vampire Slayerplugin-autotooltip__default plugin-autotooltip_bigStart Point
* Draynor Village
Requirements
* - Be able to kill a level 37 monster * - Hammer * - Garlic (obtain during the quest) * - Stake (obtain during the quest)
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
Witch's Potionplugin-autotooltip__default plugin-autotooltip_bigStart Point
House in Rimmington, south of Falador and west of Port Sarim.
Requirements
* None
Items Required
* - Onion * - Eye of newt (costs 3 coins) * - Burnt meat * - Rat tail
Ratings
* Difficulty: Beginner. * Length: Short.
Members
All Fired Upplugin-autotooltip__default plugin-autotooltip_bigStart Point
* Varrock Palace.
Requirements
* 43 Firemaking * Completion of the following quests: * Priest in Peril
Items Required
* - Tinderbox * - 45x Logs of any type (2 sets of 20 and 1 set of 5)
Ratings
* Difficulty: Intermediate *
Animal Magnetismplugin-autotooltip__default plugin-autotooltip_bigStart Point
Draynor Manor, north of Draynor Village.
Quest Required
* The Restless Ghost * Ernest the Chicken * Priest in Peril
Skill Requirements
* 18 Slayer level * 19 Crafting level * 30 Ranged level * 35 Woodcutting level
Items Required
* - Mithril axe * - 5 x Iron bar
Big Chompy Bird Huntingplugin-autotooltip__default plugin-autotooltip_bigStart Point
* Rantz, east of Feldip Hills.
Requirements
* 30 Cooking Level * 5 Fletching Level * 30 Ranged Level
Items required
* - Any axe * - Feathers (more than 100) * - Knife * - Chisel * - Hammer
Items that are needed but you will get them easily along the way:
Clock Towerplugin-autotooltip__default plugin-autotooltip_bigClock Tower
Difficulty: Easy
Requirements: Novice
* Ability to survive level 53 Ogres (looking at you level 3 skillers)
Items Required:
* 1 bucket of water
Items Recommended
* 1 Super energy potion
Map Overview
The Quest
In your adventures you run into Brother Kojo. Confused and in desparate need of help from an adventurer such as yourself, he seeks the missing cogs necessary to fix his watch tower.
Creature of Fenkenstrainplugin-autotooltip__default plugin-autotooltip_bigCreature of Fenkenstrain
The dull, dark, and soulless air of Morytania holds many secrets and rumors of a terrifying nature. While the accursed swamp of the south remains the domain of such vile filth that even the citizens accustomed to the dreary nature of Canafis hesitate to enter, it is the darkened castle to the north that seems to serve as the foundation to the gloom. Are you desperate enough to explore this brooding hulk of stone and perhaps challenge it's grip on the place?
Death Plateauplugin-autotooltip__default plugin-autotooltip_bigDeath Plateau
The Burthorpe's Imperial Guard is fighting an uphill battle against invading trolls. Captain Denulth has plans to turn things around, but needs your help. An alternate route up the mountain must be found and scouted, but before that he has some other concerns
The Dig Siteplugin-autotooltip__default plugin-autotooltip_bigThe Dig Site
The Excavation site east of Varrock is always open to aspiring archaeologists who can demonstrate that they have what it takes. You'll have to pass their certification exams and get your hands a little dirty, but perhaps it's worth the effort if there are ancient secrets waiting to be unearthed
Druidic Ritualplugin-autotooltip__default plugin-autotooltip_bigStart Point
Stone circle north of Taverley, which is on a hill to the east side of the road to Burthorpe.
Requirements
* None
Items required
* - Raw bear meat * - Raw beef * - Raw rat meat * - Raw chicken
Ratings
* Difficulty:
Dwarf Cannonplugin-autotooltip__default plugin-autotooltip_bigStart Point
* Captain Lawgof, south of the Coal Trucks, north-west of the Fishing Guild.
* to reach the captain faster you can go through the agility shortcut (requires 20 agility level) from the seers village side (along the tracks)
Requirements
Elemental Workshop Iplugin-autotooltip__default plugin-autotooltip_bigStart Point
Seers' Village, the house south-west of the bank.
Requirements
* 20 Mining level, * 20 Smithing level, * 20 Crafting level, * Ability to K.O the Earth Elemental (level-35).
Items required
* - Knife * - Pickaxe * -
Family Crestplugin-autotooltip__default plugin-autotooltip_bigquest_guides:family_crest
Start Point
Dimintheis in south east Varrock, next to the fancy dress shop.
Requirements
* 59 Magic level * 40 Mining level * 40 Smithing level * 40 Crafting level
Ratings
* Difficulty: Beginner. * Length: Long.
Items Required
Fight Arenaplugin-autotooltip__default plugin-autotooltip_bigFight Arena
Requirements
* None
Required Items
* - 5 coins.
Quick Guide
* 1. Talk to Lady Servil. (Lady Servil is located just outside the north-east corner of the hedge-maze surrounding the Tree Gnome Village)
* 2. Search house in northeast-most corner of the arena area for
Fishing Contestplugin-autotooltip__default plugin-autotooltip_bigFishing Contest Quick Guide
Requirements
* Level 10 fishing * 5+ coins * Garlic * Fishing Rod * Spade
Steps
* Go to the underground entrance north west of Taverly (east of white wolf mountain) * Talk to Vestri, get the fishing pass
Fremmenik Trialsplugin-autotooltip__default plugin-autotooltip_bigThe Fremennik Trials
Natives of Rellekka seldom welcome outsiders. Relatively distant from other populated areas, the people have come to enjoy their solitude and have developed a distrust of those other than their own kin. Recently, in an effort to promote trade, the council has decided to make repairs to the footbridge connecting Kandarin to this area. Its now up to you, bold adventurer that you are, to find a way to engage with these distant people and (with luck) perhaps even integrate i…
Gertrude's Catplugin-autotooltip__default plugin-autotooltip_bigStart Point
* West of Varrock.
Requirements
* none
Items Required
* - Raw sardine * - Doogle leaves (Behind the Gertrude's house) * - Bucket of milk * - 100 Coins
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
The Grand Treeplugin-autotooltip__default plugin-autotooltip_bigThe Grand Tree
There's trouble afoot in the Tree Gnome Stronghold in the Kingdom of Kandarin. Rumors of war are circulating and if something isn't done soon the unthinkable may become reality. Can you investigate to see what's happening and possibly fix the root of the problem before it's too late?
Jungle Potionplugin-autotooltip__default plugin-autotooltip_bigJungle Potion
Deep in the western jungles of Karamja a village is in trouble. Something has happened to scare the local people away and a local spiritual leader needs help to bring them back. Will you help them find the things they need?
This is a relatively short quest though players with low combat levels may find some challenges in facing several types of hazards.
Lost Cityplugin-autotooltip__default plugin-autotooltip_bigStart Point
Lumbridge Swamp
Requirements
* 31 Crafting level, * 36 Woodcutting level, * Ability to kill a Tree spirit (Level: 101).
Items required
* - Knife * - any Axe
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
The Lost Tribeplugin-autotooltip__default plugin-autotooltip_bigStart Point
Lumbridge Castle - 1nd floor. (the same room with Duke Horacio)
Requirements Quests
* Goblin Diplomacy * Rune Mysteries
Requirements
* Candle, Oil latern (filled), torch, or bulls-eye latern (filled) with the ability to light that item! * Tinderbox (for lighting if not already lit)
Merlin's Crystalplugin-autotooltip__default plugin-autotooltip_bigMerlins' Crystal
Start Point
Start at Camelot castle
Items Required
* - Bread * - Tinderbox * - Bucket of wax (obtainable during the quest) * - Bat bones (obtainable during the quest)
Ratings
* Difficulty: short. * Length: 10 minutes.
Monk's Friendplugin-autotooltip__default plugin-autotooltip_bigMonk's Friend
Difficulty: Easy
Requirements: Novice
Items Required:
* 1 log (standard log) or (alternately) any wood cutting axe you can use. * 1 Jug of water
Map Overview
The following walk-through utilizes the 3 location points identified in the map below.
Nature Spiritplugin-autotooltip__default plugin-autotooltip_bigquest_guides:nature_spirit
Nature Spirit
The swamps of Mort Myre are notoriously hazardous. Many an unknown horror is said to lurk there amidst the shadows, feasting on all flesh and leaving only rotting carcasses behind. Do you dare to enter? Even at the request of a friend who has no other resource on which to call?
Plague Cityplugin-autotooltip__default plugin-autotooltip_bigquest_guides:plague_city
A young woman from East Ardougne has gone missing after entering the plague-ridden and locked-down city of West Ardougne. Her father has a plan for entering the city to discover her whereabouts, but needs some help...
Start Point
Edmond house at
Priest in Perilplugin-autotooltip__default plugin-autotooltip_bigPriest in Peril
There's something going on on the eastern border of Varrock and King Roald needs someone to look into it. The way to Varrock is protected from the dangers of the eastern reaches by the hard work of the monks on the shores of the River Salve. Will you take up the responsibility to make sure their critical work has not been interrupted?
Rag and Bone Manplugin-autotooltip__default plugin-autotooltip_bigRag and Bone Man
The world of Gielinor is host to many an odd and eccentric character, yet deep in the hills between the River Salve and the fence that leads to more hospitable places there lives one who has a strange profession...to collect bones. Can you help this would-be archaeologist in his task to replace some bones in his collection?
Recruitment Driveplugin-autotooltip__default plugin-autotooltip_bigStart Point
Talk to Sir Amik Varze on the 2nd floor in the White Knights' Castle in Falador.
Skill Requirements
* None
Quest requirements
* Druidic Ritual * Black Knights' Fortress
Item requirements
* None. Note that you cannot bring ANY items or equipment into the quest area.
Roving Elvesplugin-autotooltip__default plugin-autotooltip_bigRoving Elves
Start Point
Talk to Islwyn inside the elven woods of Isafdar.
Requirements
* Regicide (Unneeded: Not yet implemented) * Waterfall * The ability to defeat a level 84 Moss Giant without weapons, armour, runes, summoning, or prayer
Necessary Items
Scorpion Catcherplugin-autotooltip__default plugin-autotooltip_bigScorpion Catcher
The sorcerer Thormac is looking for help in finding his lost pet scorpions. Perhaps if you help him out, he might put his skill at enchanting to use for you...
Required
Skills:
* 31 Prayer
Quests:
* Alfred Grimhand's Bar Crawl (Miniquest)
Required Items:
Sheep Herderplugin-autotooltip__default plugin-autotooltip_bigSheep Herder Quest
Required
Items
* 100 gp (You will be reimbursed at this quest's conclusion.) * Four (4) empty slots in inventory.
Quests
* None
Recommended
* Energy potions may be useful as completing this quest may require a bit of running.
The Temple of Ikovplugin-autotooltip__default plugin-autotooltip_bigThe Temple of Ikov
Interest in the forgotten secrets of an ancient time has been steadily growing in certain circles. Rumors of powerful objects abound and the race is on between those to whom possession of such an artifact could shake the world's foundations and those who would seek to preserve that balance. Which side will you choose?
The Tourist Trapplugin-autotooltip__default plugin-autotooltip_bigTourist Trap
The Desert is known for many things, “being safe” is not one of them. It seems a family who recently moved from Varrock to Al-Kharid has found this out the hard way. Now a child has vanished into the deserts south of Shantay Pass. Can you find them and bring them safely home?
Tribal Totemplugin-autotooltip__default plugin-autotooltip_bigRequirements
* Skills: 21 Thieving, (51 Magic recommended for teleport!) * Quests: None * Items: None
You need to be able to travel to Brimhaven and Ardougne
(For a helpful map check our World Transport Map at )
To get from Brimhaven to Ardougne you could use either:
The Golemplugin-autotooltip__default plugin-autotooltip_bigStart Point
Ruins of Uzer, east of the Shantay Pass in the Kharidian Desert.
Requirements
* 20 Crafting level, * 25 Thieving level.
Items required
* - Hammer * - Chisel * - Empty Vial * - Pestle and mortar * - Papyrus (can be bought from Ali Morrisane for
Tree Gnome Villageplugin-autotooltip__default plugin-autotooltip_bigStart Point
Tree Gnome Village Maze.
(If you have 58 Magic level, you can teleport near tree gnome village using Watchtower teleport in spellbook tab)
Requirements
* - 6 x Logs * - Ability to kill General Khazard's (level-112).
Ratings
Troll Strongholdplugin-autotooltip__default plugin-autotooltip_bigTroll Stronghold
The work you did in the Death Plateau Quest has resulted in even more issues popping up in Burthorpe! Now some citizens have gone missing and are rumored to be held in the dreaded Troll Stronghold said to exist far in the mountains to the north. Do you have what it takes to defeat the dangers of the mountains and rescue them?
Waterfallplugin-autotooltip__default plugin-autotooltip_bigWaterfall Quest
Start Point
South of the Barbarian Outpost
Requirements
* - Rope * - 6 x Air rune * - 6 x Earth rune * - 6 x Water rune
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* 1 Quest point * 13,750 Strength XP
What Lies Belowplugin-autotooltip__default plugin-autotooltip_bigquest_guides:what_lies_below
Start Point
South of Varrock / Crossroads between Varrock and Lumbridge
Requirement
* Rune Mysteries Quest * 35 Runecrafting Level * 42 Mining Level
Items Required
* - 15x Chaos rune * - Bowl
Ratings
* Difficulty: Beginner. * Length: Short.
Recommend
Witch's Houseplugin-autotooltip__default plugin-autotooltip_bigWitch's House
Start Point
Boy in Taverly.
Required
* Skills: Must be able to defeat a mystery level 53 monster. * Quests: None. * Items: Cheese, Leather gloves, Armor, and a Weapon.
Getting Started
Speak to the Boy.
Instructions:
* Talk to the Boy in Taverly. He will tell you that he has lost his Ball to the witch, Nora T. Hagg, and that she locked it in her shed.
Wolf Whistleplugin-autotooltip__default plugin-autotooltip_bigWolf Whistle
* Start point: Pikkupstix's house, Taverley * Difficulty: Novice * Length: Short * Skill Requirements: None * Items required: 2 Wolf bones (can be obtained during quest) * Enemies to defeat: 2 White wolves - level 25 (optional)
Miniquests
Enter the Abyssplugin-autotooltip__default plugin-autotooltip_bigStart Point
Mage of Zamorak at the the Wilderness (Roams ls 4-7) near Edgeville.
Requirements
* Rune Mysteries quest
Ratings
* Difficulty: Beginner. * Length: Short.
Reward
* Ability to enter the Abyss * 1,000 Runecraft XP * Abyssal book * Small pouch (able to carry
Bar Crawlplugin-autotooltip__default plugin-autotooltip_bigAlfred Grimhand's Bar Crawl
(...or..Want to get into the Barbarian Agility Training Course? Here's how!)
Introduction
Have you found yourself blocked by Barbarians when trying to enter their precious agility course?
Well, we can't have that now, can we!?!
Back to main pageplugin-autotooltip__default plugin-autotooltip_bigstart
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