This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
quest_guides:the_tourist_trap [2023/01/05 23:09] – thechimpken | quest_guides:the_tourist_trap [2023/11/05 08:23] (current) – szumaster | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== The Tourist Trap ====== | + | {{ quest_guides: |
+ | =====Tourist Trap===== | ||
+ | The Desert is known for many things, "being safe" is not one of them. | ||
+ | It seems a family who recently moved from Varrock to Al-Kharid has found | ||
+ | this out the hard way. Now a child has vanished into the deserts south | ||
+ | of Shantay Pass. Can you find them and bring them safely home? | ||
- | **Difficulty: | + | =====Required===== |
- | **Length: Long** | + | ** Skills:** |
+ | * 10 Fletching | ||
+ | * 20 smithing | ||
+ | * Ability to defeat a level 47 Mercenary Captain and fend off possible attacks from Level 27 desert wolves. | ||
- | **Reward:** | + | ** Quests:** None |
- | * 2 quest points | + | |
- | * 4650 XP in each of two skills (the same skill can be chosen twice) | + | |
- | * Ability to make throwing darts | + | |
- | * Wrought Iron Key | + | |
+ | ** Items:** | ||
+ | * Desert gear (Desert boots, Desert Shirt, Desert Robe). //These may be purchased from Shantay at Shantay' | ||
+ | from Ali Morrisane near the quest icon at the northend of the town of Al-Kharid, or other vendors.// | ||
+ | * 2 or more waterskin(4). //These may be purchased from the same vendors mentioned above. 4 waterskin(4) should be more than enough.// | ||
+ | * 2-4 Bronze bars. | ||
+ | * 10-30 Feathers. | ||
+ | * 1 Hammer. | ||
+ | * Shantay pass //Purchased from Shantay at Shantay' | ||
+ | * 1 Knife | ||
+ | * Minimum of 105 gp | ||
+ | * Food and (prefereably) a low-value weapon you are capable of using in combat and don't mind dropping afterwards. | ||
- | ---- | + | //Note this quest may require some time as various elements can be failed.// |
- | **Start:** | + | <WRAP center round tip 60%> |
- | Irena in the Shantay Pass south of Al Kharid. | + | Note: This guide will make reference to three (3) maps: |
+ | \\ | ||
+ | | ||
+ | * Desert Mining Camp Map (Abbreviated as " | ||
+ | * Desert Mine Map (Abbreviated as " | ||
+ | \\ | ||
+ | Please make sure to differentiate between their respective markers when they are mentioned | ||
+ | </ | ||
- | **Needed skills:** | + | {{ quest_guides:tourist_trap: |
- | * 10 Fletching | + | {{ quest_guides: |
- | * 20 Smithing | + | |
- | **Needed items:** | + | =====Getting Started===== |
- | * Desert Gear (Boots, Shirt, Robe) | + | |
- | * Full Waterskin(s) (At least 2, more is better) | + | |
- | * 2-3 Bronze Bars (1 at a minimum, but quest event can fail) | + | |
- | * 10-30 Feathers | + | |
- | * Hammer | + | |
- | * Shantay Pass | + | |
- | * Knife | + | |
- | * At least 105gp | + | |
- | * Food & Weapon | + | |
+ | 1. Make your way to the Shantay pass south of the desert town of Al-Kharid.((There are various methods of getting here. If you are walking from Lumbridge (and have not completed the //Prince Ali Rescue// quest) the guards at the gate leading to the area will charge a small entrance fee. This entrance fee can be circumvented by entering from the north closer to Varrock but it is a rather long walk. If one has completed the //Lost City// quest and has access to the Fairy Rings transport network then arriving via the ring South East of the Kalphite Lair Entrance (BIQ) and running east is another option.)) | ||
+ | \\ | ||
- | ---- | + | After equipping your character as described above under **Items** and purchasing a Shantay pass from Shantay proceed through the pass. \\ |
- | ====== Walkthrough ====== | + | Just south of the entrance you will find Irena (Near point **1** on **MAIN**) who is weeping. Right click and choose "Talk-to Irena".\\ |
- | **1.** Talk to Irena at the Shantay pass south of Al-Kharid. | + | |
- | {{:quest_guides: | + | {{ quest_guides: |
- | **2.** After you tell her that you will get her daughter for her, go South of her and look at the footprints. They tell you to go south and just barely west. | + | Irena' |
- | {{: | + | <WRAP box fgblack center>"// |
+ | \\ | ||
+ | When you callously ask if there is a reward Irena replies:\\ | ||
- | **3.** Talk to the mercenaries around there until you get them to say that they don't like the captain (it costs 5gp a bribe). Then bet a mercenary you can kill the captain. Kill him, then a key will go in your inventory. Use this to go inside with NO Armour or Weapons on! If you do, you will get into a cell. To get out, go upstairs and search the table for a key. | + | <WRAP box fgblack center>//" |
- | {{: | + | After telling her to calm down, (//When has -that- ever worked with someone upset?//) and that you will get her daughter back, Irena tells you that Ana was wearing a red silk scarf when she left. Once you've agreed to go on this quest Irena gives you the hint that she went looking for Ana herself and found some footprints just a bit to the south that she fears may lead to the **desert mining camp**.\\ |
- | **4.** Talk to the male slave closest | + | 2. Once the conversation is concluded its time to begin the hunt. |
- | {{:quest_guides: | + | {{ quest_guides: |
- | **5.** Now go downstairs through two BIG doors and follow the path to 2 guards (Rowdy slaves may attack you so just use run). Ask one of the guards to switch spots and he will say for you to get a pineapple for him. Make sure you don't have weapons around them. | ||
- | {{: | + | As you follow the wandering footprints they will periodically fade into the sand only to reappear. So long as you follow in the direction in which they fade out you will soon pick up the next set of footprints heading almost always south and west though occasionally slightly to the east.\\ |
- | **6.** Leave the camp and go west until you find the Bedabin Camp. Talk to Al Shabim and ask him for a Pineapple. He will show you the blueprints that was from Captain Siad. Agree to him and he will give you the copy of the chest key. Now go back to where you were (mining camp). | ||
- | {{:quest_guides: | + | <WRAP center round tip 60%> //Note: Following these footprints may bring you in close proximity to level 27 desert wolves who may attack.//</ |
- | **7.** Now, go upstairs in the building to Captain Siad's room and get the cell key by searching his very clean desk. Then, search the bookcase until you find the book about sailing and talk to him. | ||
- | **8.** Ask him to have a chat. He will then say for you to leave. Reply by telling you that you have a lot of books. He will agree, so ask him if he is interested in sailing. He will get more interested about the conversation and he will say " | + | At one point during this search |
- | {{:quest_guides: | + | //Note: This is near one of the possible Penguin locations on our server.// |
+ | \\ | ||
- | **9.** Bring them back to Al Shabim and he will ask you to make the weapon from them. Go north awhile and use your plans with the bedabin guard and he will let you in the tent. Use your bronze bar with the anvil until you make the tip. When you do use the feathers with it you have made a dart tip. | + | 3. Eventually the tracks lead you to the entrance of the Desert mining camp. (Near point **2** on **MAIN**)\\ |
- | **10.** Take the dart to Al Shabim and he will give you the Pineapple and six Darts. You now also have the ability to make darts, now go back to the Mining Camp. | + | Here you will find a group of Mercenaries (level 45) as well as a **Mercenary Captain** (level 47) guarding a gate. |
- | **11.** When you get to the mining camp, head to the mercenaries and give them the pineapple, then go through the mine cave. | + | {{ quest_guides: |
- | {{:quest_guides: | + | Talking to one of the level 45 Mercenaries will result in the following dialog: \\ |
- | **12.** Close to the mine cart is a bunch of Barrels. Search an empty one and take it. Now get in the mine cart. This may take a few tries depending on your agility level. (MAKE SURE you have food because you will get hurt or atleast high hp.) | + | ^ |
+ | |Mercenary: | ||
+ | |You: |" | ||
+ | |Mercenary: | ||
+ | |You: |" | ||
+ | |Mercenary: | ||
+ | |You: |" | ||
+ | |Mercenary: | ||
+ | |You: |"What are you guarding?" | ||
+ | |Mercenary: | ||
+ | |You: |"Does the Captain order you to kill a lot of people?" | ||
+ | |Mercenary: | ||
+ | |You: |"Not to mention the senseless waste of human life." | ||
+ | |Mercenary: | ||
+ | |You: |"It doesn' | ||
+ | |Mercenary: | ||
+ | |You: |"And how could I trick him into a one-on-one duel?" | ||
+ | |Mercenary: | ||
- | {{:quest_guides: | + | At this point equip your weapon and talk to the Mercenary Captain (level 47). This results in the following dialog: |
- | **13.** When the cart gets there (on the other side), go northwest | + | ^ ^The Mercenary Captain' |
+ | |You: |"Wow! a real captain!" | ||
+ | |Mercenary Captain:|Be off effendi, you are not wanted around here."| | ||
+ | |You: |" | ||
+ | |Mercenary Captain: | ||
+ | |You: |" | ||
+ | |Mercenary Captain: | ||
+ | |You: |" | ||
+ | |Mercenary Captain: | ||
+ | |You: |" | ||
+ | |Mercenary | ||
- | {{: | + | \\ |
+ | Here the battle commences. For most players this will be a relatively short fight as the captain is a fairly easy opponent (they seems to only have 30 HP). Once they are dead they will drop a metal key which will materialize in your inventory.\\ | ||
- | **14.** Use the barrel with Ana to kidnap her, and use the barrel with the cart and get in it also. | + | <WRAP center round tip 60%>//If your weapon is not one you care to part with and you don't mind the extra expense |
- | **15.** On the other side, go to the Winch Bucket and use it. The guard will ask if you need help. Say yes, and Ana will start complaning. What ever she says tell the guard you said something complimenting to him. | + | It is possibly better |
- | {{: | + | By this point you should already be wearing your desert outfit. |
- | **5.** Go to the top level of the winch. Use the winch and search | + | 4. Right click and open the gate. Note the guards will search |
- | {{: | + | =====Escaping from the Prison Cell===== |
- | **16.** Now speak to the mine cart driver | + | A. If captured you will wind up in a prison cell with one window facing west (Point |
- | **17.** Once outside, go north to Irena and talk to her. Quest complete! | + | Once out you will notice a small rock outcropping just to the northwest (Point |
- | {{: | + | Right clicking this will give you the option to " |
+ | |||
+ | In my testing of this I have found that it does not always work on the first try, however, clicking it when //close by where you first climbed up// seems to work most of the time. It may also help to reclick the " | ||
+ | |||
+ | With some work you should be able to get back outside the mining camp (Point **E** on **MCM**) and re-enter the camp through the gate (Point **1** on **MCM**).\\ | ||
+ | |||
+ | =====The Quest Continues===== | ||
+ | |||
+ | 6. Once you have located the group of slaves nearest the mine entrance (Near point **2** on **MCM**), find the Male slave with a " | ||
+ | |||
+ | {{ quest_guides:tourist_trap: | ||
+ | |||
+ | |||
+ | The following dialog should then take place: | ||
+ | |||
+ | ^ | ||
+ | |Male slave: |"You look like a new `recruit' | ||
+ | |You: |" | ||
+ | |Male slave: |" | ||
+ | |You: |"Oh yes, that sounds interesting." | ||
+ | |Male slave: |"Yes, it is actually. I have all the details figured out except for one." | ||
+ | |You: |" | ||
+ | |Male slave: |" | ||
+ | |You: |"I can try to undo them for you." | ||
+ | |Male slave: |" | ||
+ | |You: |" | ||
+ | |Male slave: |" | ||
+ | |You: |"If I can get the chains off, you have to give me something, okay?" | ||
+ | |Male slave: |" | ||
+ | |You: |"I want your clothes!" | ||
+ | |Male slave: |" | ||
+ | |You: |"I can dress like a slave and gain access to the mine area to scout it out." | ||
+ | |Male slave: |" | ||
+ | |You: |" | ||
+ | |Male slave: |" | ||
+ | |||
+ | At this point your character will use some nearby materials to attempt to pick the locks on the slaves' | ||
+ | |||
+ | It is very possible a guard will spot you at this point and you'll have to effect your way out of the same prison as mentioned earlier and once more return to the spot with the Male slave and try this again. | ||
+ | |||
+ | //Note you must be **wearing** the complete desert outfit to exchange clothes with the slave!// | ||
+ | |||
+ | Once you return the following dialog should take place: | ||
+ | |||
+ | Male slave: "Do you want to trade clothes now?" | ||
+ | You: "Yes, I'll trade." | ||
+ | Male slave: "" | ||
+ | |||
+ | 7. At this point the Male slave will exchange clothes with you giving you their dirty, flea infested robe, muddy, sweat soaked shirt, and a smelly pair of decomposing boots. | ||
+ | |||
+ | After they wish you luck you will now be clad in the protective (if somewhat disgusting) outfit they were just wearing. | ||
+ | |||
+ | Now head for the entrance to the mine and open the doors (Point **3** on **MCM**) | ||
+ | |||
+ | |||
+ | 8. From the entrance (Point **1** on **MM**) follow the path till you encounter two (2) guards (level 45) (Near point **2** on **MM**). | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | ^ | ||
+ | |Guard: | ||
+ | |You: |" | ||
+ | |Guard: | ||
+ | |You: |"Yes sir, you're quite right sir." | ||
+ | |Guard: | ||
+ | |You: |Yes sir, we understand each other perfectly." | ||
+ | |Guard: |" | ||
+ | \\ | ||
+ | |||
+ | 9. Run back to the mine entrance (Point **1** on **MM**) and exit into the main camp. | ||
+ | Now it is time to visit the Bedabin camp to the tent marked as **3** on **MAIN** above. Exitting the Desert mining camp is surprisingly easy. Just run to the Gate (Point **1** on **MCM**) and open it. Proceed directly west from there across the desert. | ||
+ | |||
+ | Go inside the larger tent (Point **3** on **MAIN**)to find Al Shabim. Right click and Talk-to him for the following dialogue: | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | ^ ^Nomads and their needs... | ||
+ | |Al Shabim: | ||
+ | |You: |"I am looking for a pineapple." | ||
+ | |Al Shabim: | ||
+ | |You: |"Oh yes?" | ||
+ | |Al Shabim: | ||
+ | |You: |"Yes, I'm interested." | ||
+ | |Al Shabim: | ||
+ | |||
+ | \\ | ||
+ | 10. With the key now in your inventory it is time to return to the Desert mining camp. Head directly east into the desert and you will soon find yourself at the gate to the camp (Near point **1** on **MCM**) once more.\\ | ||
+ | |||
+ | Enter the gate and proceed into the main building (Point **4** on **MCM**). " | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | Now search all the bookshelves in the room until you find several books on the subject of sailing. //Note: you do not need to read these books nor obtain them in inventory. It is enough that your character knows that the books exist in Captain Siad's shelves.// \\ | ||
+ | Now it is time to talk with the captain who is sitting in a chair behind the desk.\\ | ||
+ | |||
+ | ^ ^What Siad said... | ||
+ | |Captain Siad: | ||
+ | |You: | ||
+ | |Captain Siad: | ||
+ | |You: | ||
+ | |Captain Siad: | ||
+ | |You: | ||
+ | |Captain Siad: | ||
+ | |You: | ||
+ | |Captain Siad: | ||
+ | |||
+ | \\ | ||
+ | Once you are told that he "looks quite distracted..." | ||
+ | |||
+ | \\ | ||
+ | 11. Head back down the ladder and exit the camp. Once more head west to the Bedabin camp across the desert. | ||
+ | |||
+ | ^ ^Al loves it when a plan comes together.... | ||
+ | |Al Shabim: | ||
+ | |You: |"Yes, I'm very interested." | ||
+ | |Al Shabim: | ||
+ | |||
+ | \\ | ||
+ | Head to the northern (rectangular) tent in the Bedabin camp (Point **4** on **MAIN**)with your **hammer**, **bronze bars**, **Technical plans**, and **feathers** in inventory. | ||
+ | |||
+ | \\ | ||
+ | **Make sure you have //AT LEAST// three (3) empty spaces in inventory before beginning this step!** | ||
+ | \\ | ||
+ | |||
+ | //Note: There -is- an anvil in this tent despite there not being an icon to represent it being there on the game map!// | ||
+ | |||
+ | \\ | ||
+ | Click the door to enter the tent and a short dialog will ensue where you show the plans to the Bedabin Nomad Guard and he tells you to "go ahead" | ||
+ | |||
+ | Click and attempt to read the **Technical plans** in your inventory. | ||
+ | |||
+ | "Do you want to follow the technical plans?" | ||
+ | You should choose: | ||
+ | |||
+ | {{ quest_guides: | ||
- | Quest completion scroll | + | \\ |
+ | 12. You will "begin experimenting in forging the weapons" | ||
+ | \\ | ||
+ | |||
+ | Now return to Al Shabim' | ||
+ | |||
+ | **Congratulations! | ||
+ | \\ | ||
+ | Finally, true to his word, Al Shabim will give you the pineapple the guard had requested earlier.\\ | ||
+ | |||
+ | 13. Run back east to the Desert mining camp, enter the gate (Near point **1** on **MCM**), enter the mine door entrance (Point **3** on **MCM**), and return to the guard (Near point **2** on **MM**). | ||
+ | |||
+ | The following dialog will take place: | ||
+ | |||
+ | ^ ^The power of pineapple.. | ||
+ | |Guard: | ||
+ | |You: |"You must be joking! The last one I got you cost me double shifts working copper ore! You should be grateful you got one at all." | ||
+ | |||
+ | \\ | ||
+ | 14. You can now click on and walk through the Mine cave (Point **3** on **MM**)to the east of the Guards.\\ | ||
+ | |||
+ | This new area has large groups of slaves in various locations doing various tasks, mostly mining ore. In the northwestern section of this area is a winch being used to haul barrels above. | ||
+ | |||
+ | {{ quest_guides: | ||
+ | \\ | ||
+ | 15. Now go over to the mining cart, right click it and choose " | ||
+ | |||
+ | // | ||
+ | \\ | ||
+ | |||
+ | {{ quest_guides: | ||
+ | \\ | ||
+ | Once you are on the cart a short cut-scene will see you transported into another section of the mine aboard the cart.\\ | ||
+ | |||
+ | 16. At the end of the line you will find yourself in a large room with four primary branches. | ||
+ | |||
+ | Near the end of this branch you will finally find **Ana** working (Near point **5** on **MM**). //Note there is at least one other female slave working in this area. Attempting to talk with them will give no result.// | ||
+ | \\ | ||
+ | |||
+ | Right click Ana and choose " | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | ^ | ||
+ | |You: | ||
+ | |Ana: | ||
+ | |You: | ||
+ | |Ana: | ||
+ | |You: | ||
+ | |Ana: | ||
+ | |||
+ | \\ | ||
+ | At this point right click the **Barrel** in your inventory and select "Use Barrel" | ||
+ | |||
+ | While Ana protests you will succeed in placing Ana in the barrel, telling her to shush as it is "for your own good!" {{quest_guides: | ||
+ | |||
+ | |||
+ | Throughout the rest of this process Ana will regularly protest from within the barrel. Fortunately no one will (hopefully) investigate! | ||
+ | \\ | ||
+ | |||
+ | 17. Once you are aboard the cart will take back into the main room. Once safely on the other side search the barrels until you find the one with Ana inside. | ||
+ | |||
+ | //Note: on our server it may not require you to search for Ana's barrel! | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | \\ | ||
+ | Once this is complete, exit this area of the mine and travel back through the tunnels and through the entrance/ | ||
+ | |||
+ | \\ | ||
+ | 18. Make your way to the south western corner of the Desert mining camp to find the above-ground winch (Point **5** on **MCM**). | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | \\ | ||
+ | Now right click nearby barrels till you find one with a " | ||
+ | \\ | ||
+ | |||
+ | A short distance to your north east will be the Mine cart driver. Near them will be a **Wooden cart** (Near point **6** on **MCM**). | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | \\ | ||
+ | Now right click the nearby Mine cart driver and choose the " | ||
+ | |||
+ | ^ ^Horrible jokes...? | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |You: | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |You: | ||
+ | |Mine cart driver: | ||
+ | |||
+ | You will then pay them upon which they will say: "// | ||
+ | \\ | ||
+ | |||
+ | 19. Right click and choose to " | ||
+ | |||
+ | \\ | ||
+ | Run northeast to return to Shantay pass where Irena is waiting (Near point **1** on **MAIN**). | ||
+ | |||
+ | \\ | ||
+ | **Cangratulations! | ||
+ | \\ | ||
+ | Profit? | ||
+ | |||
+ | {{ quest_guides: | ||
+ | |||
+ | ====Rewards==== | ||
+ | * 2 Quest points | ||
+ | * Wrought iron key Ana found in the tunnels. //This might come in handy later!// | ||
+ | * 4,650 XP (at 1x rate) in two (2) of the following skills of your choice: | ||
+ | * Fletching | ||
+ | * Agility | ||
+ | * Smithing | ||
+ | * Thieving | ||
+ | * Ability to make throwing darts | ||
+ | * 6 Bronze throwing darts | ||
+ | * Access to desert mining camp (mithril and adamantite rocks). | ||
---- | ---- | ||
- | Derived and adapted from http:// | + | ;#; |
+ | [[:quest_guides|Back to Quest Guides]] | ||
+ | ;#; | ||
+ | |||
+ | ;#; | ||
+ | [[: | ||
+ | ;#; | ||
+ | <wrap lo> |