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- | In this page I would like to add some methods that Ive used/ | ||
- | ===== Collecting Water Filled Vials ===== | ||
- | Typically there are a few methods of collecting vials of water for use in the Herblore Skill. Sometimes it can be difficult to get vials of water in bulk on the GE so you may need to resort to collecting them yourself. | ||
- | * Shilo Village - carries 1000 already filled vials, short run from the bank, low requirements | ||
- | * Sigmund the Merchant - Stocks only 300 vials of water, but can use peer the seer to deposit quickly. | ||
- | * Lunar Isle - absolute Meta - Stocks 1000 empty vials that you can use humidify between the shop and banking. Wear a steam staff, astrals and coins in your inventory. | ||
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- | To make teletabs, you need soft clay, the runes to cast the spell and produce them at a player owned house lectern. Clay is scarce and not readily sold on the GE, and as of writing this guide, not many players produce and sell teleport tabs on the GE. | ||
- | * By having your POH in Rimmington, wearing a steam staff, Laws, Astrals, and whatever runes you need for the tab you are creating in your inventory. It is possible to make tele tabs from scratch by running to the Rimmington mine, mining clay, casting humidify to turn them into soft clay, creating teleport tabs in your POH. This method is excellent for Ironman but can also prove useful for normal accounts looking to make money. Using this method you could purchase all of your runes off the GE and still profit by almost 1k per tele tab made. | ||
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- | ===== Construction Training ===== | ||
- | This is the method Ive been using to train construction. This works by first obtaining the log you are using (Oak, Teak, Mahogany) and using the Demon Butler in your POH to turn them into planks before you make furniture for experience. You will need a hammer, saw, House teleport tabs, and coins in your inventory. You are able to do 24 planks a trip which is a convenient number for oak larders, mahogany tables etc. Note: you need to use house tele tabs to get the full 24, if you skimp and bring runes it drops your xp per hour significantly. | ||
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- | ===== Using an Alt to fish sharks in Jatizo ===== | ||
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- | Preferably this is to be done on an alt or 2. Fishing sharks is more beneficial than fishing monks because they are actually useful for PVM. Additionally, | ||
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- | At 90 fishing you can add a little razzle dazzle and use Shark Gloves from [[minigames: | ||
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- | ===== Using an Alt to kill Aviansies in God Wars Dungeon ===== | ||
- | Preferably this is to be done on an alt: However, this will net you around 400-600k profit an hour, not to mention with 88 smithing you can smith the bars into platebodies for approximatly 2k per bar guaranteed without the need to sell to a player. This just generates cash and can help you push for 99 smithing without the need for coal. (approximatly 39k aviansies need to be killed at 5x for 99 smithing) | ||
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- | Starting at level 70 range and level 70 defense (ideally) and only the requirements for Troll stronghold (Ideally Edgars ruse for the teleport), it is possible to use an alt to mow down aviansies near the entrance to the Armadyl encampment. The appeal here is that with bones to peaches tabs or good strategy, it is possible to stay here forever barring supplies and collect noted addy bar drops and high alch rune daggers and limbs. I would also pick up the blood runes, and law runes. Some tips I find useful: | ||
- | * You must wear a Zammy and Saradomin item so that ONLY aviansies attack you. | ||
- | * Bring High Alch runes - Alch the daggers and limb drops | ||
- | * Bring Telegrab - I find this extremely important as it allows you to stay against the southern wall and limit the amount of times you are attacked by more than 1 aviansie. Additionally, | ||
- | * Bones to peaches will allow you to stay forever, Its nice but not necessary, banking is not too terrible with Trollheim teleport (if you have the requirements). | ||
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- | ===== Dharok Bombing Mobs with Max combat and Strength Cape ===== | ||
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- | Using the Dharoks Barrows set with max combat, Strength cape, piety, super attack/ | ||
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- | Here is a list of mobs I regularly use Dharoks on and why. | ||
- | * **Abyssal Demons** for slayer - good crimson charms, whip drops | ||
- | * **Dark Beasts** for slayer- best slayer exp in game that does not involve bursting - good blue charms and Dark bow drops, good alchables | ||
- | * **Nechrayels** | ||
- | * **Kalphite Guardians** - Good blue charms, but still mostly a skipped slayer task | ||
- | * **Yaks** - fastest way to obtain yak hides for Pack Yak | ||
- | * **Tzhaar** - Fastest money in the game if using steel titan as well. (bursting/ | ||
- | * **Tortoise** - Fastest way to obtain shells for War Tortoise | ||
- | * **Giant Mole** - See page here[[: | ||
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- | *Remember, if you are killing a monster in multi such as Tzhaar, or Nechrayels, an evil chicken random event can spawn in and clap your cheeks, nothing you can do. So do have the 5 minute gravestone. | ||
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- | ===== Cutting Mahogany in Tai Bwo Wannai ===== | ||
- | By putting your POH in Brimhaven and running south to Tai Bwo Wannai you are able to cut Mahogany and teak logs which can be used in the construction skill. Personally used this method to get 99 woodcutting as they cut faster than yews, give similar exp, and hold their value at around 300 each. Worth cutting over yews if money and exp is your main concern. | ||
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- | ===== Hax Methods for using brawlers ===== | ||
- | So with the Deep Wildy PVP update, its possible to obtain brawlers from deep wildy mobs. A favorite of mine is Skeletons. | ||
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- | Once you obtain some brawlers, heres how I would plan on using them: | ||
- | * Mining - Rune mining, Deep Wildy stars, or Coal mining at Hobgiblin mine | ||
- | * Smithing - Use Dareeyak Teleport to reach the ruins and use the anvil to smith Adamant Platebodies. Bring a Pack Yack, bring the runes for the teleport, hammer, wear mage def gear to hopefully survive a surprise revenant attack. Fill up Pack yak and inventory with addy bars. Make Platebodies (should be perfect amount of bars) run south a little and tele to castle wars to bank, repeat. | ||
- | * Hunter - Black Salamanders - 6k a pop, good stuff | ||
- | * Thieving - Use these at Pyramid Plunder floors 7 and 8, 5k and 6k per urn respectivly | ||
- | * Fishing - Trawler all the way. Exrememly overpowered as you will gain 50% more XP (180k EXP drops) and only use one charge. Outrageous | ||
- | * Prayer - Ectofungus or Guilded Altar are probably best. You can just straight bury bones at Wilderness volcano after walking into Wilderness to get Guilded altar boost but significantly faster. | ||
- | * Agility - Wilderness Agility course, can really make these last a long ass time if you only use them for the final obstacle to receive the bonus on the lap bonus. Could also use 1 charge to get an additional 50% exp for turning in Agility arena tickets in bulk. | ||
- | * Firemaking - Burning Magic logs outside of Wilderness Volcano - over 6k a pop, you'll be 99 in no time | ||
- | * Woodcutting - No real great place to use these so Id use them on Magics if you were going to cut them anyway or Mahogany. Makes Mahogany almost 1k per log which is pretty good considering the speed to cut. | ||
- | * Combat/ | ||
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