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activities:bosses:corporeal_beast [2024/01/17 14:48] – [Kill Overview] h_a_xactivities:bosses:corporeal_beast [2024/01/23 22:01] (current) h_a_x
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 **Requirements to access the corp cave are the Summer's End quest or the requirements until the quest is implemented.** **Requirements to access the corp cave are the Summer's End quest or the requirements until the quest is implemented.**
  
-**Grave Mechanics are the same as in the wilderness. you do NOT get a grave and only have 2 minutes to retrieve your stuff**. Keep this in mind when risking void, berserker rings, or a large stack of cannonballs as if you DC/power goes out etc, you can kiss those goodbye. +**Grave Mechanics are the same as in the wilderness. you do NOT get a grave and only have 2 minutes to retrieve your stuff**. Keep this in mind when risking void, berserker rings, or a large stack of cannonballs as if you DC/power goes out etc, you can kiss those goodbye. Additionally, after 1 minute, your items will be available for **ANYONE** to pick up which can be good or bad. (you can loot your alt with your other accounts, or another player can steal your shit)
  
 ====== Kill Overview===== ====== Kill Overview=====
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   * Running under corp will result in him stomping the ground inflicting damage upwards of 50. You cannot run under him for any reason or risk getting clapped.   * Running under corp will result in him stomping the ground inflicting damage upwards of 50. You cannot run under him for any reason or risk getting clapped.
   * Summoning familiars will be devoured upon entering the corp lair. Beast of Burdens can be brought and their inventory will be dropped to the ground and remain there for approximately 5 minutes (long enough for the kill)   * Summoning familiars will be devoured upon entering the corp lair. Beast of Burdens can be brought and their inventory will be dropped to the ground and remain there for approximately 5 minutes (long enough for the kill)
-  * **Should all players leave the lair Corp will regenerate to full HP and take no damage.** This means that you cannot just place cannons in there and let it kill Corp, also if you are soloing, one misclick on the exit and you lose all of your progress. +  * **Should all players leave the lairCorp will regenerate to full HP and take no damage.** This means that you cannot just place cannons in there and let it kill Corp, also if you are soloing, one misclick on the exit and you lose all of your progress. 
  
 ===== Attacks==== ===== Attacks====
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 ===== Inventory ==== ===== Inventory ====
-  * Can ditch the potions when running 3 accounts as you will still get 2-3 kills per inventory+  * Can ditch the super set when running 3 accounts as you will still get 2-3 kills per inventory. Prayer potion is for when you do 3 kills as you will need to take a sippy sippy.
 {{ :activities:bosses:corporeal_beast:corp_group_inventory.png?nolink&200 |}} {{ :activities:bosses:corporeal_beast:corp_group_inventory.png?nolink&200 |}}
  
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 Corp has a lucritive drop table which can be looked up here [[https://2009scape.org/services/m=data/drop-table/]] Corp has a lucritive drop table which can be looked up here [[https://2009scape.org/services/m=data/drop-table/]]
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 +After some calculations, making modest assumptions for current prices of drops and assuming zero value for sigils (due to them being priceless and rare) The average Corp kill is about **165K GP** (1/23/2024 assumptions by H A X)
 +
 +Given that the average kill takes about 120 cannonballs (regardless of group vs solo) and about 30k in supplies (sharks, prayer potions, super sets) You can profit killing corp even when cannonballs are 1k each, (although barely). 
 +{{ :activities:bosses:corporeal_beast:corp_loot_table.png?400 |}}
  
 The 4 main drops you are after are the sigils to create the powerful spirit shields The 4 main drops you are after are the sigils to create the powerful spirit shields
activities/bosses/corporeal_beast.1705502935.txt.gz · Last modified: 2024/01/17 14:48 by h_a_x